Adding Geometry
Add Connectors: add meshes to end points of the cable curve;
Add or Edit Segments: add or edit meshes that follow cable curvature;
Convert to Mesh Cable: create a mesh cable;
For these functions it’s important to keep a correct orientation of meshes:
rotation should be applied to mesh (via
Ctrl+A > Apply Rotation
menu orObject > Apply Rotation
menu);visually mesh should be pointing towards Z axis (look at the sky);
for connectors and mesh cables ideally the mesh pivot point should be located at the bottom of the mesh (but that’s not necessary);
Correct axes and result on the left, wrong — on the right:
Add Connectors
Select one mesh that’s going to be a connector. Mesh should be directed towards Z axis;
Select one or several curves and switch to Edit Mode;
Select curves endpoints of one or several splines;
Run the function and adjust points or connectors position, scale of the connectors in the modal;
Additionally:
Multiple connectors data is linked so editing one will modify every one of them;
Add Connectors keys:
Offset Point (S)
: offsets curve point to/from connectors;Offset Connector (D)
: offsets connectors to/from the points;Scale Connector (T)
: scales connectors;
Flip Direction (A)
: flips orientation of connectors;Hook Point to Connector (H)
: adds aHook Modifier
to the curve and uses connectors as hooks;Remove the Original Mesh (R)
: removes the originally selected objects (if they were made as temporaries for example);
Add or Edit Segments
Select one mesh and one curve;
Run the function and adjust offset (
D
) and rotation (F
);Press
Q
to quickly duplicate the segment;
Additionally:
Note that this function doesn’t work on curves with multiple splines, separate those first: select points of one spline and use the
P
key (menuCurve > Separate
).Note that rotation might not work correctly if the parent curve is rotated.
Add or Edit Segments keys:
Offset Segment (D)
: offsets the segment along the curve;Tilt Segment (F)
: rotates the segment along its Z axis;
Duplicate (Q)
: duplicate the segment and start editing it;
Convert to Mesh Cable
Select one mesh and one or several curves;
Run the function and adjust relative (
D
) or constant (E
) offset if needed;Adjust cable offset with
W
;
Additionally:
Note that this function doesn’t work on curves with multiple splines, separate those first: select points of one spline and use the
P
key (menuCurve > Separate
).Note that rotation might not work correctly if the parent curve is rotated.
Cablerator 1.2.1 supports quick converting Decapped meshes from Hard Ops:
Convert to Mesh Cable keys:
Original Curve Width (S)
: to remove or adjust the width of the original cable (if applicable);Relative Clones Offset (D)
: relative distance between meshes;Constant Clones Offset (E)
: distnace in units between meshes;Offset Cable (W)
: offsets the whole mesh cable along the curve;Tilt Cable (F)
: rotates the mesh cable along its Z axis;