Helper functions
Various functions that help with cabling. Some of them work best when assigned to keyborad shortcuts which could be done in Preferences.
Add Bezier Point at Mouse Cursor
Select a bezier curve in Edit Mode and run the function. While the modal is active, click onn the curve to add more points under the mouse cursor. Press X to dissolve a point under the mouse cursor.
Cut Bezier Curve
If in
Object Mode: the function will separate all the splines of selected curves to individual curves;If in
Edit Mode: the function will separate the selected curves using the selected points;
Reset Points Rotation
This function will snap the local orientation of handles of the selected points to 45˚.
Switch Points Handles Auto <> Aligned
This function will switch the type of the handles of the selected points between Auto and Aligned. I use this when handles are rotated in a weird way and I want to normalize them or when I move a point quite far away.
Add Polycurve Circle at 3D Cursor
This modal will add an adjustable poly curve circle at 3D Cursor location: it’s a fast way of creating a base for curve profiles. Use S and D keys while in the modal to change the profile points number and radius.
Create a Multi-Profile
Convert a 1-spline profile curve to a multi-spline profile curve. Use on existing multi-spline curve to adjust the offset and the number of splines.
Find Selected Curves Profiles
This function select profile objects for all selected curves and/or curves for all selected profile objects. Hold Shift key to keep the original selection active. If no objects are selected, the function will select profile curves that aren’t used by any curves (so they could be deleted).
Tag Profile for Grabbing
This function tags selected curve to be a used as a profile in the Grab Profile function
Add Single Vert at 3D Cursor
This function will add a mesh object with a single vertex at the location of the 3D Cursor. This is useful as a base for Cable From Edges function.
Drop the Cable
This funciton will drop all the unselected cable points to surfaces beneath them.
Apply symmetry
Apply curves Symmetry modifier. Note that in some complex scenarios (multiple mirrors that use different objects as a base) it may give weird results: try to simplyfy the mirror in this case.
Create a Line from Curve
This function creates a straight line based on the selected curves lentgh, optionally the created straight line could be a fraction of the full length. This could be useful to create detailed meshes based on simplified profles.
Convert Between a Mesh and a Curve
This function will convert the selected object type between a mesh and a curve. It’s useful to generate mesh objects from curve profiles and back.