Cablerator manual¶
Cablerator is a Blender addon (2.8+) for creating and editing hanging cables:
- create cables by clicking on geometry
- create cables between points of curves
- draw cables on geometry or planes
- create cables from edges
- create hanging cables from objects
- create massive numbers of cables between selected faces
- use Blender physics to simulate cables
- create insulation between selected cables or objects
- create simple rope-like structures between selected cables or objects
- edit multiple cables width, assign profile quickly
- add geometry as segments and end points for cables
- create cables based on meshes
- split cables with multi-curve profiles to separate cables
- add and remove hooks to cable points
Quick Start¶
- Install the addon;
- Have some geometry in your scene: say the default cube;
- Open the addon submenu by using the default
Shift+Alt+C
shortcut (can be set in addon preferences); - Select
Create Cable
; - Click on faces of an object to define start and end points of the cable. Hold
Ctrl
/Cmd
to snap to faces center; - While in Create modal, press
S
and move your mouse to change the cable width:Left-Click
to confirm. PressD
to change cable tension; Left-Click
to confirm the cable;- Enter the curve Edit mode, select the point in the middle and move it to reshape the cable the way you want.
Contact me at kritskiy.sergey@gmail.com
Discord
Twitter: @ebanchiki
Grab the addon on my Gumroad, Blender Market, Cubebrush or Artstation
Contents:
- Installation
- Preferences
- Creating Cables
- Editing Cables
- Simulate
- Insulate and Ropes
- Adding Geometry
- Splitting
- Hooks
- Helper functions
- Add Bezier Point at Mouse Cursor
- Cut Bezier Curve
- Reset Points Rotation
- Switch Points Handles Auto <> Aligned
- Add Polycurve Circle at 3D Cursor
- Create a Multi-Profile
- Find Selected Curves Profiles
- Add Single Vert at 3D Cursor
- Drop the Cable
- Apply symmetry
- Convert Between a Mesh and a Curve
- Convert a Curve to a Geometry Node Object
- Add Assets
- Hints
- Release Log